Status
Version
Type
Genre
Players
🎨
★ Joystuck Original Beta

We All Drew This Badly (beta)

Split the drawing, share the blame. Each player tackles a section of the same prompt - without seeing what anyone else is doing. The results get stitched together. Someone has to guess what it was supposed to be. Spoiler: it's not going to be obvious.

drawing multiplayer party
players 3–6 tech Node.js, Socket.io
🖱️
★ Joystuck Original Beta

Operation Wiki (beta)

From Penguins to the French Revolution in five clicks. Probably. Navigate Wikipedia from one article to another using only links — fewest clicks wins, speed breaks the tie. How well do you know the internet's biggest rabbit hole?

trivia multiplayer race
players 1-6 tech Node.js, Socket.io
🗺️
★ Joystuck Original Beta

Maps Maps Maps (beta)

The world is big. Your geography is questionable. Each round you get a prompt — drop your pin as close as you can. Closest player wins. Simple in theory. Humbling in practice.

geography multiplayer party
players 1–6 tech Node.js, Socket.io
🎭
★ Joystuck Original Beta

Obviously Not Me (beta)

Everyone knows the secret word. Except one person. They're hoping you won't notice. A multiplayer bluffing game where the innocent drop hints and the imposter tries to blag their way to the end.

social deduction multiplayer bluff
players 3+ tech Node.js, Socket.io
🧩
★ Joystuck Original Beta

Paths (beta)

A grid of colours. A repeating pattern. One path through. Simple enough until you're three moves in and everything looks the same. A free daily browser puzzle — one new grid every day.

puzzle daily singleplayer
players 1 tech Node.js
🏓
★ Joystuck Original Beta

Pong Gone Wrong (beta)

It was just Pong. Then you added five friends and a polygon and everything fell apart. A multiplayer arcade game where everyone has a paddle, the arena has too many sides, and the ball respects nobody.

arcade multiplayer party
players 2–6 tech Node.js, Socket.io
⏱️
★ Joystuck Original Beta

Last Word Standing (beta)

One prompt. One timer. One chance to not blank completely. A multiplayer word game where players take turns answering until the clock runs out — repeat an answer or miss the timer and you're out.

trivia word games multiplayer
players 2-6 tech Node.js, Socket.io
🎰
★ Joystuck Original Beta

Bet You're Wrong (beta)

Name as many as you can. But first, bet on how many you think that is. A multiplayer quiz game where knowing the answers is only half the problem — knowing how many you know is the other half.

quiz multiplayer strategy bluff betting
players 2+ tech Node.js, Socket.io
🎽
★ Joystuck Original Beta

International Committee of Running, Jumping and Throwing Things

The Olympics, but it's a Tuesday and someone's spamming spacebar. A retro multiplayer sports game where you run, jump, and throw things — sometimes against each other, sometimes against the clock, always with too much button mashing.

arcade sports multiplayer
players 2-6 tech Node.js, Socket.io
🕹️
★ Joystuck Original Beta

Pew Pew Panic (beta)

Shoot the aliens. Try not to shoot your friends. Fail at both. A chaotic multiplayer arcade shooter where the aliens are the least of your problems.

arcade multiplayer action
players 2–6 tech Node.js, Socket.io
🕵️
★ Joystuck Original Beta Offline

Mild Effort Mysteries (beta)

Someone's dead. The suspects are ready. The AI knows who did it - you just have to figure it out. A free multiplayer murder mystery where Claude plays every suspect and no two games are ever the same.

mystery multiplayer AI
players 2+ tech Node.js, Socket.io
🏅
★ Joystuck Original Beta

Surprisingly Uninformed (beta)

Multiple rounds, multiple topics, multiple opportunities to discover how little you actually know.

trivia word games multiplayer
players 2-6 tech Node.js, Socket.io