Released in 1997 by Activision, Interstate ’76 is a vehicular combat game that exudes the essence of the 1970s. Its unique combination of narrative depth, fast-paced action, and period-specific funk music set it apart from other games of its era. With players taking on the role of Groove Champion, a vigilante mechanic seeking justice on […] continue reading
Released in 1997, Outlaws was LucasArts’ ambitious foray into the FPS genre, a space dominated by sci-fi and military themes at the time. The game transported players to the rugged frontier of the Wild West, delivering an engaging revenge story, memorable music, and gameplay that blended traditional FPS mechanics with cinematic storytelling. Despite being overshadowed […] continue reading
Released in 1995 by Acid Software, Super Skidmarks is one of my most memorable racing games. This top-down racer with a unique twist brought intense, arcade-style competition to the Amiga, Amiga CD32 (my platform), and even made its way to the Sega Mega Drive (Genesis). Known for its quirky sense of humour, tight controls, and […] continue reading
Super League Manager on the Amiga CD32, released by Audiogenic in 1995, offers a straightforward yet demanding take on football management, representing the world of soccer without any of the flashy distractions of more arcade-like sports games. Building on the text-heavy style that early management sims became known for, Super League Manager tasks you with […] continue reading
Roadkill for the Amiga CD32 is a game that revels in its own chaos. Released in 1994 by Vision Software, Roadkill combines elements of classic top-down shooters with a unique twist that has players controlling an armoured car in a series of deadly arenas. Known for its fast-paced, gritty gameplay and tough-as-nails difficulty, Roadkill brings […] continue reading
Released in 1996, Ripper is one of the most ambitious FMV games of the 90s, leaning fully into the dark, graphic storytelling that made some of the decade’s interactive titles notorious. Developed by Take-Two Interactive, Ripper combines noir, horror, and cyberpunk into a murder mystery set in a bleak near-future New York City. But what […] continue reading
Released in 1996, Steven Spielberg’s Director’s Chair is a fascinating oddity: a quirky “filmmaking simulator” for the PC that blends Hollywood dreams with interactive video and an array of mini-games that attempt to capture the moviemaking process. Published by Knowledge Adventure and created with Steven Spielberg’s endorsement, it aimed to give players an insider’s look […] continue reading
When I think of classic racing games from the 90s, titles like Mario Kart, Gran Turismo, or Need for Speed might race to my mind. Yet, hidden within the technicolor mayhem of that golden era is a lesser-known gem: Big Red Racing. Released in 1996 by the developers at Big Red Software and published by […] continue reading
In the unforgettable era of 90s PC gaming, few titles dared to be as bizarre, bold, and uncomfortably hilarious as Ecstatica. Released in 1994 by British developer Andrew Spencer Studios and published by Psygnosis, this peculiar horror-adventure game set players loose in a cursed medieval village filled with demons, monsters, and surreal encounters. Known for […] continue reading